モジュール:RoundN

出典: 謎の百科事典もどき『エンペディア(Enpedia)』
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この説明文は 『 モジュール:RoundN/doc 』 から呼び出されています。

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英語版ウィキペディア移入モジュール
このモジュールは英語版ウィキペディアModule:RoundNから移入されたものです。
使い方は移入元のモジュールページを参照してください。

トーナメント表作成用のテンプレートです。英語版Wikipediaのwp:en:Module:RoundNから移入しました。

現在、以下のテンプレートは本モジュールを呼び出す形式となっています。これ以外の大きさのテンプレート、また3位決定戦の有無などの差分が必要であれば、Enpediaやjawpの既存テンプレートを参考に作成してください。

※Round8までは「3位決定戦なし」がデフォルト、Round16以降は「3位決定戦あり」がデフォルトのようです。どうしてこうなった

[編集]

{{Round16
<!--ラウンド名称の指定。指定がなければ「決勝」「準決勝」「準々決勝」、それ以降は「Round of 16」「Round of 32」-->
|RD1=1回戦
|RD2=2回戦
<!--ラウンド16-->
|1
|2|3
|4|5
|6
|7|8
|9|10
|11
|12|13
|14|15
|16
|17|18
|19|20
|21
|22|23
|24|25
|26
|27|28
|29|30
|31
|32|33
|34|35
|36
|37|38
|39|40
<!--準々決勝-->
|41
|42|43
|44|45
|46
|47|48
|49|50
|51
|52|53
|54|55
|56
|57|58
|59|60
<!--準決勝-->
|61
|62|63
|64|65
|66
|67|68
|69|70
<!--決勝-->
|71
|72|73
|74|75
<!--3位決定戦-->
|76
|77|78
|79|80
}}
 
1回戦2回戦準決勝決勝
 
              
 
1
 
 
23
 
41
 
45
 
4243
 
6
 
4445
 
78
 
61
 
910
 
6263
 
11
 
6465
 
1213
 
46
 
1415
 
4748
 
16
 
4950
 
1718
 
71
 
1920
 
7273
 
21
 
7475
 
2223
 
51
 
2425
 
5253
 
26
 
5455
 
2728
 
66
 
2930
 
6768
 
31
 
6970 3位決定戦
 
3233
 
56 76
 
3435
 
5758 7778
 
36
 
5960 7980
 
3738
 
 
3940
 

シードがある場合の例[編集]

  • |skipmatch=N の指定で、第N試合のボックスを非表示にできます。
    • 複数指定はセミコロン ; 区切り、範囲指定は 1-4 のように行えます。
    • 引数番号は非表示のボックスも含めた通番となります。 |omit_blanks=yes を指定すると、引数番号が埋められます。
  • |flex_tree=yes の指定で、余分なスペースを詰めることができます。
    • 試合のラベル(引数1,6,11,...)を指定しない場合、試合ボックス同士が密着します。これを避ける場合は試合のラベルを不可視の &nbsp; で埋めておくといいでしょう。
  • 他にも ノード関数 という特殊な記法を使えば様々な表示が実現できるらしいです。サンプルを作る気力はないのでリンク先を読んでください。
{{Round8
|skipmatch=1-2;5
|omit_blanks=yes
|flex_tree=yes
|RD1=1回戦
<!--1回戦-->
|1
|2|3
|4|5
|6
|7|8
|9|10
<!--準決勝-->
|11
|12|13
|14|15
<!--決勝-->
|16
|17|18
|19|20
}}
1回戦準決勝決勝
          
16
1718
1
1920
23
11
45
1213
6
1415
78
910
local p = {
	RD = {
		'準々決勝',
		'準決勝',
		'決勝',
		'3位決定戦'
	},
    -- The text and background colors are paired and when you set one, you should set the other (accessibility)
    textColor = {head = '#202122', '#202122', '#202122', '#202122', '#202122'},
	bgColor = {head = '#f2f2f2', 'gold', 'silver', '#C96', '#f9f9f9'},
	reuseStr = {},
	saveStr = function(self, name, ...)
		if not self.reuseStr[name] then
			self.reuseStr[name] = table.concat{...}
		end
		return self.reuseStr[name]
	end
}

--Provides a convenient naming shortcut up to {{#invoke:RoundN|N512}} = {{invoke:RoundN|main|columns = 9}}
for columns = 1, 9 do
	local N = math.pow(2, columns)
	p['N' .. N] = function(frame)
		return p.main(frame.args, columns)
	end
	p['n' .. N] = p['N' .. N]--to make case insensitive
end

--saves memory and avoids errors when using a nil as a table by providing a temporary table; if using nil as false; use 'table(k)' to look up table[k]
p.nilAsTab = {
	__index = function(t, i)
		return setmetatable({}, setmetatable(p.nilAsTab, {__index = {t = t, i = i}}))
	end,
	__newindex = function (pt, pi, v) --store new values in actual table rather than temporary
		rawset(p.nilAsTab.t, p.nilAsTab.i, {})[p.nilAsTab.i][pi] = v
		setmetatable(p.nilAsTab.t[p.nilAsTab.i], {__call = p.nilAsTab.__call})
	end,
	__call = function(t, i)
		return t and rawget(t, i)
	end
}
--never assign a value to these or they will stop being empty
local infiniteEmpty = setmetatable({}, {__index = setmetatable({}, p.nilAsTab), p.nilAsTab}) -- infiniteEmpty[1][2][3]...[infinity] = {}
local callableEmpty = setmetatable({}, p.nilAsTab)

local rowNum, head, m, col, tab, esc = {}, {}, {num = 1, phase = 0, bold = infiniteEmpty}, {}, mw.html.create'table', {
	bs = require'Module:Escape',--backslash
	comma = {['(%([^,]*),([^%)]*%))'] = '%1|@!#|%2'},--escape commas in ()
}
local nodeFunc = {
	scanPattern = function(self, args, step)
		self.pattern = nil
		if args[step] then
			self.pattern, self.nonFunc = string.match(esc.bs:text(args[step]), '^node_function{(.-)}(.*)')
		end
		if self.pattern then
			for k, v in pairs(esc.comma) do
				self.pattern = self.pattern:gsub(k, v)
			end
			self.nonFunc = self.nonFunc and esc.bs:undo(self.nonFunc)
			self.pattern = mw.text.split(self.pattern, '%s*,%s*')
			for k, v in ipairs(self.pattern) do
				local func, arg = string.match(v, '^(%w+)%(?([^%)]*)')
				if func and self[func] and self[func].main then
					self.pattern[k] = func
					if arg then
						for x, y in pairs(esc.comma) do
							arg = esc.bs:undo(arg):gsub(y:gsub('%%%d', ''), x:match('%)([^%(])%(') or x:gsub('\\', ''))
						end
						self[func].arg = self[func].arg or {}
						self[func].arg[m.num] = arg
					end
				end
			end
		end
		return self.pattern
	end,
	helper = {
		topBranch = function()--node is top of fork if top is 0
			return (m.num - col.top) % 2
		end,
		addText = function(text)
			if text and text ~= '' then
				tab.r:wikitext(text)
			end
		end
	},
	line = {--this node is omitted and replaced with a line
		main = function(x)
			local h = p.getNodeFunc()
			if m.available then
				local text, topId, isTop, notTop = h.line.arg[m.num] or '', h.topBranch()
				isTop = topId == 0
				notTop = {[isTop and 1 or 0] = p.reuseStr.solid}
				for k = 0, 1 do
					tab.r = rowNum[m.r + k * 4]:tag'td'
						:css(notTop[k] and
							{[isTop and 'border-top' or 'border-bottom'] = notTop[k]}
							or {}
						)
						:attr{
							rowspan = ({[0] = 4, 2})[k],
							colspan = p.colspan
						}
					h.addText(text or h.nonFunc)
					text = nil
				end
				m.available = false
			else
				return nil
			end
			return x
		end
	},
	bridge = {--Draw a line to the neighboring node in the same column that is not connected to the current node
		main = function(x)
			local h = p.getNodeFunc()
			h.bridge.lay[col.c][m.num - col.top + 1 + (h.topBranch() == 1 and 1 or -1)] = true
			h.addText(nonFunc)
			return x
		end,
		lay = setmetatable({}, p.nilAsTab)
	},
	canvas = {--Merges all cells in node. Content will be the next parameter.
		main = function(x)
			local h = p.getNodeFunc()
			if m.available then
				tab.r = rowNum[m.r]:tag'td'
					:attr{
						rowspan = 6,
						colspan = p.colspan
					}
				h.addText(h.nonFunc)
				m.available = false
				return x
			else
				return nil
			end
		end
	},
	orphan = {--sets a flag for skipMatch to be set by p._main
		main = function(x)
			p.getNodeFunc().orphan.num = m.num
			return x
		end
	},
	skipAllowed = {--table of supported node functions when node is skipped (i.e. by skipmatch)
		bridge = true,
		canvas = true
	}
}

setmetatable(nodeFunc.helper, {__index = nodeFunc})
function p.getNodeFunc()
	return nodeFunc.helper
end

local function newRow(bodyRow)
	local first = p.flex_tree.merge and mw.clone(p.flex_tree.cell) or p.flex_tree.cell
	tab.r = tab:tag'tr'
		:node(first)
	if bodyRow then
		table.insert(rowNum, bodyRow, tab.r)
		if p.flex_tree.merge then
			rowNum[bodyRow].first = first
			rowNum[bodyRow].first.unchanged = true
		end
	end
end

local function drawHead(text, row3rd)
	local td = (row3rd and rowNum[row3rd]:tag'td':attr{rowspan = 2}
		or head.row:tag'td')
		:attr{colspan = p.colspan}
	if text ~= 'omit_label' then
		td:wikitext(text):css{
			['text-align'] = 'center',
			border = '1px solid #aaa',
			['background-color'] = p.bgColor.head,
			color = p.textColor.head
		}
	end
end

local function spacer(width)
	tab.r:tag'td'
		:attr{width = width}
		:wikitext(p.no_column_head and '' or '&nbsp;')
end

local function dpBox(v, r)
	p.dpBoxBase = p.dpBoxBase or mw.html.create'td':attr{rowspan = 2, colspan = p.colspan}
	if not v then
		p.dpBoxEmpty = p.previewnumbers and mw.clone(p.dpBoxBase) or p.dpBoxEmpty or mw.clone(p.dpBoxBase):wikitext(p.flex_tree.wt)
		rowNum[r]:node(p.dpBoxEmpty)
	else
		rowNum[r]:node(mw.clone(p.dpBoxBase):wikitext(v))
	end
end

p.scoreWasher = {
	numberFormat = '%-?%d+%.?%d*',
	main = function (self, s)
		if s then
			for _, cycle in ipairs(self.cycles) do
				s = s:gsub(unpack(cycle))
			end
			if p.scoreSumBox and self.plus then
				local t = 0
				for _, part in ipairs(mw.text.split(s, self.plus)) do
					t = t + (tonumber(part:match('%-?%d+%.?%d*')) or 0)
				end
				return t
			end
			return tonumber(s:match(self.numberFormat)) or math.huge
		end
		return 0
	end,
	spin = function(self, v)
		table.insert(self, v)
		return self
	end,
	load = function (self, cycle)
		local wash, rinse = 0, {spin = self.spin}
		for v in cycle:gfind('%(([^%(%)]-)%)') do
			if v == '_plus_' then
				self.plus = v
				rinse:spin(v)
				cycle = cycle:gsub('%(_plus_%)', '', 1)
			else
				wash = wash + 1
				rinse:spin('%'):spin(wash)
			end
		end
		table.insert(self.cycles, {esc.bs:undo(cycle, '%%'), table.concat(rinse)})
	end,
	init = function(self, setting)
		self.cycles = {original = setting}
		for cycle in (setting and esc.bs:text(setting) or '{<.->} {[^%d]*}'):gfind('{(.-)}') do
			self:load(cycle)
		end
	end,
		sum = function (clean)
		local sum = {0, 0}
		for _, box in ipairs(clean) do
			for team, score in ipairs(box) do
				sum[team] = sum[team] + score
			end
		end
		return unpack(math.max(unpack(sum)) == math.huge and {'&mdash;', '&mdash;'} or sum)
	end
}

local function boldWin(s1, s2)
	return setmetatable(
		p.bold and s1 ~= s2 and (math[({'min', 'max'})[p.bold]](s1, s2) == s1 and {true} or {[2] = true}) or callableEmpty,
		p.nilAsTab
	)
end

local function maxSpan(span, start, rows)
	return math.min(span, math.max(0, rows - start + 1))
end

--in case of templates like RDseed need padding value
p.teamBoxPadding = function()
	return '.6ex'
end
p.teamBoxPadTab = {padding = '0 ' .. p.teamBoxPadding()}
p.teamBoxNormal = {border = '1px solid #aaa', ['background-color'] = p.bgColor[4], color = p.textColor[4]}
local function teamBox(v, r, f)
	if p.flex_tree.merge and not v and f.phase == 2 then
		for i = -2, 0 do
			if rowNum[r + i].first.unchanged then
				rowNum[r + i].first.unchanged = nil
				rowNum[r + i].first:node(p.unflex_div)
			end
		end
		tab.r:attr{rowspan = 4}:css{['vertical-align'] = 'center'}
	else
		if not p.bold then
		--backwards compatability (wikitemplates bold each arg individually)
			local hasBold, b = tostring(v):gsub("([^']*)'''([^']*)", '%1<b>%2</b>')
			if b == 1 then
				v = hasBold
			end
		end
		local cell
		if f[1] then
			cell = f.sumBox and f.sumBox[1] and
				{padding = f.sumBox[1]}
				or {['border-left'] = f.borderLeft}
			cell['text-align'] = v and f[1]
		else
			cell = p.teamBoxPadTab
		end
		local text = v or f[1] and '' or '&nbsp;'
		if f.bold then
			text = mw.ustring.gsub(text, '(%(%[%[[^%[%]]*%]%]%))', '<span style="font-weight:normal">%1</span>')
		end
		tab.r = rowNum[r]:tag'td'
			:css(p.teamBoxCSS)
			:css(cell)
			:attr{rowspan = 2}
			:node(mw.html.create(f.bold and 'b'):wikitext(text))
	end
end

function p._main(args)
	function args:clean(key, params)--prevent html comments from breaking named args and reduces repeat concatenation
		params = params or {}
		local clean = args[key] or params.ifNil
		if clean then
			params.append = params.append or ''
			clean = mw.text.decode(clean):gsub('<!%-.-%->', ''):gsub(params.pattern or '[^%w-;%.]', '') .. params.append
			clean = clean ~= params.append and clean or params.ifNil
		end
		args[key] = params.keepOld and args[key] or clean
		return clean
	end
	p.cols = tonumber(args:clean('columns', {pattern = '%D'}))
	p.tCols = (tonumber(args:clean('final_RDs_excluded', {pattern = '%D'})) or 0) + p.cols
	local matchPer = {
		pattern = '%d*per%d+[%-x]%d+',
		vals = '(%d*)per(%d+)([%-x])(%d+)'
	}
	local skipMatch, unBold  = {}, {}--(skip|manualbold)match# to boolean
	for k, _ in pairs(args) do
		local mType, mNum = string.match(k, '^(%l+)match(%d*)$')
		mType, mNum = ({skip = skipMatch, manualbold = unBold})[mType], tonumber(mNum)
		if mType then
			if mNum then
				mType[mNum] = args:clean(k) == 'yes' or args[k] == 'true'
			else
				for pattern in args:clean(k, {ifNil = ''}):gfind(matchPer.pattern) do
					local d1, period, op, d2 = pattern:match(matchPer.vals)
					d1 = tonumber(d1) or 1
					d2 = op == '-' and d2 or (d1 + period * (d2 - 1))
					for y = d1, d2, period do
						mType[y] = true
					end
				end
				for _, x in ipairs(mw.text.split(args[k]:gsub(matchPer.pattern, ''):gsub('[;%-%a][;%-%a]+', ';'):match('^;*(.-)[;%-]*$'), ';')) do
					x = mw.text.split(x, '-')
					for y = tonumber(x[1]) or 1, tonumber(x[2] or x[1]) or 0 do
						mType[y] = true
					end
				end
			end
		end
	end
	for _, v in ipairs({--more args to boolean
		'widescore',
		'color',
		'color_repechage',
		'3rdplace',
		'omit_blanks',
		'scroll_head_unlock',
		'previewnumbers',
		'flex_tree',
		'no_column_head',
		'short_brackets',
		'branch_upwards'
	}) do
		if args[v] and (p[v] == nil or type(p[v]) == 'boolean') then
			p[v] = args:clean(v) == 'yes' or args[v] == 'true'
		end
	end
	p.namespace = mw.title.getCurrentTitle().namespace
	p.previewnumbers = p.namespace ~= 0 and p.previewnumbers
	p.scoreWasher:init(args['score-clean'])
	p.scoreWasher.demo = args.demoWash and tonumber(args:clean('demoWash', {pattern = '%D'}), 10)
	p.scoreSumBox = args['score-boxes'] and args['score-boxes']:match('%d ?%+ ?sum')
	p.bold = ({low = 1, high = 2})[args:clean('bold_winner')] or p.scoreSumBox and 2
	local sumBox = p.scoreSumBox and 1 or 0
	p.scoreBoxes = (tonumber(args:clean('score-boxes', {pattern = '%D'})) or 1) + sumBox
	p.scoreSumBox = p.scoreBoxes > 0 and p.scoreSumBox or nil
	local boxStyle = p.scoreBoxes > 1 and
		(p.scoreSumBox and
			setmetatable(
				{{}, [p.scoreBoxes] = {'0 1ex'}},
				{__call = function(t, i) if t[i] then return nil end return 0 end}
			)
			or setmetatable(
				{},
				{__call = function() return 0 end}
			)
		)
		or setmetatable({}, {__call = function() return nil end})
	p.colspan = p.scoreBoxes > 0 and (p.scoreBoxes + 1) or nil
	local nodeArgs = {
		score = p.scoreBoxes - sumBox,
		team = {offset = 1 + p.scoreBoxes - sumBox}
	}
	nodeArgs.all = 1 + nodeArgs.team.offset * 2
	nodeArgs.tableSum = {
		__add = function(v, t)
			if #t == 3 then
				return v + nodeArgs.all
			end
			local s = v
			for i, n in ipairs(t) do
				s = s + n
			end
			return s--[[ + (p.scoreSumBox and #t == 3 and -2 or 0) --merging disabled with score boxes, uncomment if enable]]
		end
	}
	nodeArgs.team[1] = 1--constant to be replaced later by new param
	nodeArgs.team[2] = nodeArgs.team[1] + nodeArgs.team.offset
	nodeArgs.blank = setmetatable({}, nodeArgs.tableSum)
	p.unflex_div = mw.html.create'div'
					:css{overflow = 'hidden', height = '1ex'}
					:wikitext'&nbsp;'
	p.flex_tree = setmetatable({},{__index = {
		merge = p.flex_tree and p.scoreBoxes == 0,
		wt = p.flex_tree and '' or '&nbsp;',
		cell = mw.html.create'td'
			:node(not p.flex_tree and p.unflex_div or nil)
	}})
	if args:clean'scroll_height' then
		local fontSize, fontUnit = args.style and args.style:match('font%-size *: *(%d+)([^ ]+)')
		if fontSize then
			local units = {
				em = 1,
				ex = 2,
				['%'] = 0.01
			}
			fontSize, fontUnit = {fontSize * fontUnit}
		end
	end
	tab
		:cssText(table.concat{args.scroll_height and 'padding' or 'margin', ':', fontSize and (math.ceil(fontSize * 10) / 10) or '.9', 'em 2em 1em 1em;border:0;', fontSize and '' or 'font-size:90%;border-collapse:separate;', args.style})
		:attr{cellpadding = 0, cellspacing = 0}
	if not p.no_column_head then--headings row
		newRow()
		head.row = tab.r
			:css{['white-space'] = args.scroll_height and 'nowrap'}
		newRow()
	else
		tab.r = tab:tag'tr'
		tab.r:tag'td'
	end
	local sp = {--set column widths
		args['team-width'] or 170,
		p.widescore and 40 or 30,
		p.short_brackets and 6 or 15,
		p.short_brackets and 4 or 20
	}
	local scoreWidth = args:clean('score-width', {pattern = '[^%d;]'}) and mw.text.split(args['score-width'], ';') or {}
	scoreWidth[1] = tonumber(scoreWidth[1], 10)
	if p.scoreSumBox and #scoreWidth ~= 1 then
		local _scoreWidth = {}
		for k = 1, p.scoreBoxes - 1 do
			_scoreWidth[k] = tonumber(scoreWidth[k], 10) or math.ceil(sp[2] * 0.75)
		end
		setmetatable(scoreWidth, _scoreWidth)
	end

	local head_br = {
		count = 0,
		compare = function (self, text)
			if text and args.scroll_height then
				local _, count = text:gsub('<br[ >/]', '%1')
				self.count = math.max(self.count, count)
			end
			return text
		end
	}
	p.branch_upwards = p.branch_upwards and 0
	for k = 1, p.cols do
		if k > 1 then
			spacer(sp[3])
			spacer(sp[4])
			if not p.no_column_head then
				head.row:tag'td':attr{colspan = 2}
			end
		end
		spacer(sp[1])
		for s = 1, p.scoreBoxes do
			spacer(#scoreWidth == 1 and scoreWidth[1] or scoreWidth[s] or sp[2])
		end
		if not p.no_column_head then
			head.wt = head_br:compare(args:clean('RD' .. k, {pattern = ''}))
				or p.RD[#p.RD + k - p.tCols - 1]
				or ('Round of ' .. math.pow(2, p.tCols - k + 1))
			drawHead(head.wt)
		end
	end
	sp.row = tab.r
	col.tot = math.pow(2, p.tCols - 1)
	local step, bump, bumpBase, rows = 1, 0, mw.html.create'td':attr{colspan = p.colspan}, col.tot * 6--Begin body row output
	args.line_px = table.concat{args:clean('line_px') or 3, args.line_px ~= '0' and 'px' or nil}
	tab.line = {--reduces concats and 'or' statements
		{
			[true] = args.line_px,
			[false] = 0
		},
		args.line_px:rep(2):gsub('(%a)(%d)', '%1 %2', 1)
	}
	p['3rdplace'] =  p.tCols == p.cols and (p['3rdplace'] or p.cols > 3 and nil == p['3rdplace'] and not p.no_column_head)
	if p['3rdplace'] then
		p.textThird = args.Consol or args['RD' .. (p.cols + 1)] or p.RD[4]
		local no3rdText = p.no_column_head or p.textThird and p.textThird:match('omit_label')
		rowNum.third = math.max(math.pow(2, p.branch_upwards and -3 or p.cols - 2) * 9 + (no3rdText and 4 or 9), no3rdText and 12 or 17, rows)
	end
	for r = 1, rowNum.third or rows do
		newRow(r)
	end
	p:saveStr('solid', tab.line[1][true], ' solid')
	p.cornerDiv = mw.html.create'div':css{height = tab.line[1][true], ['border-right'] = p.reuseStr.solid}
	for c = 1, p.cols do
		col.c = c
		local bumps = bump
		if c > 1 then
			col.tot = col.tot + math.pow(2, p.tCols - c)
			if p.branch_upwards then
				bumps = 0
				rowNum[1]:tag'td':attr{rowspan = 4}
			else
			rowNum[1]:node(c < p.cols and
				mw.clone(bumpBase):attr{rowspan = bump}
			)
			end
		end
		col.top = m.num
		p.span = p.tCols > c and bump * 2 or p.branch_upwards or math.max((bump - 1) / 2, 2)
		col.color_repechage = p['color_repechage'] and ((c == p.tCols) or ((c == p.tCols-1) and skipMatch[math.pow(2, p.tCols) - 1]))
		col.show3rd = p['3rdplace'] and c == p.tCols and rowNum.third
		local colorFinal, bumpMid = p.color and c == p.tCols, p.span > 0 and mw.clone(bumpBase):attr{rowspan = p.span} or nil
		for r = 1, col.show3rd or rows, 2 do
			m.r = r + bumps
			if col.show3rd or rowNum[m.r] and m.num <= col.tot then
				if m.phase == 0 then
					m.showBox = setmetatable({1, nodeArgs.team.offset, nodeArgs.team.offset}, nodeArgs.tableSum)
					if nodeFunc:scanPattern(args, step) then
						nodeFunc.called = {}
						m.available = true
					else
						m.available = nil
					end
				end
				if skipMatch[m.num] then
					if m.phase == 0 then
						if nodeFunc.pattern then
							for x, y in ipairs(nodeFunc.pattern) do
								if nodeFunc.skipAllowed[y] then
									nodeFunc.called[y] = nodeFunc[y].main(x)
								end
							end
						end
						local canvas = nodeFunc.pattern and nodeFunc.called.canvas and 6
						rowNum[m.r + (canvas or 0)]:tag'td':attr{rowspan = maxSpan((canvas and 0 or 6) + bump * 2, m.r + (canvas or 0), rows), colspan = p.colspan}
					elseif m.phase == 2 then
						if nodeFunc.pattern and (nodeFunc.called.bridge or nodeFunc.called.canvas) then
							step = step + 1
						end
						m.num = m.num + 1
						step = step + (p.omit_blanks and 0 or m.showBox)
						bumps = bumps + (col.show3rd and 0 or maxSpan(p.span, m.r, rows))
					end
				elseif m.phase == 0 then
					if nodeFunc.pattern then
						for x, y in ipairs(nodeFunc.pattern) do
							if nodeFunc[y] and nodeFunc[y].main then
								nodeFunc.called[y] = nodeFunc[y].main(x)
							end
						end
						if m.available == false then
							m.showBox = nodeArgs.blank
							step = step + 1
						end
					end
					if m.showBox[1] then
						if col.show3rd then
							col.show3rd = (m.num - col.top) * 2
							if col.show3rd == 2 then
								if p.textThird:match('omit_label') then
									p.textThird = nil
								end
								if rowNum[rows + 1] and p.cols > 1 then --if 3rd place extends below bottom cell
									rowNum[rows + 1]:tag'td':attr{
										rowspan = m.r + 9 - rows - (text and 0 or 2),
										colspan = (p.cols - 1) * (3 + p.scoreBoxes)
									}
								end
								if p.tCols == 1 then
									bumps = p.textThird and 3 or 0
								elseif p.branch_upwards then
									r = 7
									bumps = p.textThird and 2 or 0
								end
								m.r = r + bumps
								if p.textThird then
									drawHead(p.textThird, m.r)
									bumps = bumps + 2
									m.r = r + bumps
								end
							end
						end
						dpBox(nodeFunc.pattern and nodeFunc.nonFunc or args[step], m.r)
						if p.previewnumbers then					
							rowNum[m.r].nodes[#rowNum[m.r].nodes]
								:tag'div'
									:css{
										float = 'left',
										border = '1px solid red',
										padding = '0 .5ex',
										['color'] = 'red'
									}
									:wikitext(m.num)
									:attr{title = 'Number only visible outside article space (e.g. template) when |numberpreview=yes'}
						end
					end
					if p.colspan then
						m.nonEmpty = {}
						for s = step + 2, step + nodeArgs.team.offset do
							local i = {s, s + nodeArgs.team.offset}
							if args[i[1]] or args[i[2]] then
								table.insert(m.nonEmpty, i)
							end
						end
						if p.bold and m.showBox[2] and m.showBox[3] and not unBold[m.num] then
							m.bold = {
								box = {},
								clean = {}
							}
							local notSummed = not p.scoreSumBox or #m.nonEmpty < 2
							for s, i in ipairs(m.nonEmpty) do
								m.bold.clean[s] = {p.scoreWasher:main(args[i[1]]), p.scoreWasher:main(args[i[2]])}
								m.bold.box[s] = notSummed and boldWin(m.bold.clean[s][1], m.bold.clean[s][2]) or callableEmpty
							end
							if p.scoreSumBox and m.nonEmpty[2] then
								local i = {-step, -step - 1}
								table.insert(m.nonEmpty, i)
								args[i[1]], args[i[2]] = p.scoreWasher.sum(m.bold.clean)
								m.bold.box[p.scoreBoxes] = boldWin(args[i[1]], args[i[2]])
							end
							getmetatable(boxStyle).__index = p.scoreSumBoxes and {[#m.nonEmpty] = boxStyle[p.scoreBoxes]}
							m.bold.win = m.bold.box[#m.nonEmpty] or callableEmpty
						else
							m.bold = infiniteEmpty
						end
					end
				else
					if m.showBox[m.phase] then
						if col.color_repechage then
							col.color_repechage = 2
						end
						if p.bold then
							if m.bold.win(m.phase) and (colorFinal or col.color_repechage)  then
								color_index = 1 + (col.show3rd or 0) + (col.color_repechage or 0)
							elseif m.bold.box[#m.nonEmpty] then 
								color_index = 2 + (col.show3rd or 0) + (col.color_repechage or 0)
							else
								color_index = 4
							end
							p.teamBoxCSS = (colorFinal or col.color_repechage) and
								{border = p.teamBoxNormal.border, ['background-color'] = p.bgColor[color_index], color = p.textColor[color_index]}
								or p.teamBoxNormal
						else
							p.teamBoxCSS = (colorFinal or col.color_repechage) and
								{border = p.teamBoxNormal.border, ['background-color'] = p.bgColor[m.phase + (col.show3rd or 0) + (col.color_repechage or 0)], color = p.textColor[m.phase + (col.show3rd or 0) + (col.color_repechage or 0)]}
								or p.teamBoxNormal
						end
						local f = {phase = m.phase, bold = m.bold.win(m.phase)}
						teamBox(args[step + nodeArgs.team[m.phase]], m.r, f)
						f[1] = 'center'
						if p.colspan then
							if m.nonEmpty[1] then
								local loneSum
								if #m.nonEmpty < p.scoreBoxes then
									loneSum = #m.nonEmpty == 1 and boxStyle[p.scoreBoxes]
									tab.r:attr{colspan = 1 + p.scoreBoxes - #m.nonEmpty}
								end
								for s, i in ipairs(m.nonEmpty) do
									f.borderLeft = boxStyle(s)
									f.sumBox = loneSum or boxStyle[s]
									f.bold = m.bold.box[s](m.phase)
									teamBox(args[i[m.phase]], m.r, f)
								end
							else
								for s = 1, p.scoreBoxes do
									f.borderLeft = boxStyle(s)
									teamBox(nil, m.r, f)
								end
							end
						end
					end
					if m.phase == 2 then
						col.show3rd = col.show3rd ~= 2 and col.show3rd or nil
						if p.scoreWasher.demo and p.scoreWasher.demo == m.num and p.namespace ~= 0 then
							table.insert(m.bold.clean, 1, {args[step + nodeArgs.team[1]], args[step + nodeArgs.team[2]]})
							return table.concat{
								'Score data for match specified by <code>|demoWash=</code>:<br>',
								mw.dumpObject{scores = m.bold.clean, cycles = p.scoreWasher.cycles, sum = p.scoreSumBox and {m.nonEmpty[#m.nonEmpty][1], m.nonEmpty[#m.nonEmpty][1]}},
								'<table>',
								tostring(sp.row), '<tr>',
								tostring(rowNum[m.r - 4]), '<tr>',
								tostring(rowNum[m.r - 2]), '<tr>',
								tostring(rowNum[m.r]), '</table>',
							}
						end
						if nodeFunc.orphan.num == m.num then
							skipMatch[m.num] = 'orphan'
						end
						step = step + m.showBox
						m.num = m.num + 1
						if bump > 0 and rowNum[m.r + 2] and not (nodeFunc.pattern and nodeFunc.called.canvas) then
							bumps = bumps + p.span
							rowNum[m.r + 2]:node(bumpMid)
						end
						r = r + (col.show3rd or bump)
					end
				end
				m.phase = (m.phase + 1) % 3
			end
		end
		if p.cols > c then--draw lines to next round
			p.unit = bump + 3
			bump = 3 * math.pow(2, c) - 3
			bumps = p.branch_upwards and 4 or (p.unit + 1)
			rowNum[1]
				:tag'td':attr{rowspan = bumps}
			if not p.branch_upwards then
				rowNum[1]:tag'td'
					:attr{rowspan = (p.branch_upwards or bump) + 4}
					:css(nodeFunc.bridge.lay[c](0) and
						{['border-right'] = p.reuseStr.solid}
						or {}
					)
			end
			col.n = 0
			for r = bumps + 1, rows, p.unit * 2 do
				tab.r = rowNum[r]:tag'td'
				local interval = ((r - bumps - 1) / (p.unit * 2)) % 4
				if interval % 2 == 0 then
					--col.t and col.t2 control whether lines are drawn
					col.t = col.t2 or skipMatch[col.tot + col.n / 2 + 1] and 3 or ((skipMatch[col.top] and 1 or 0) + (skipMatch[col.top + 1] and 2 or 0))
					col.n = col.n + 2
					col.t2 = skipMatch[col.tot + col.n / 2 + 1] and 3 or ((skipMatch[col.top + col.n] and 1 or 0) + (skipMatch[col.top + col.n + 1] and 2 or 0))
					if col.t == 0 then
						tab.r
							:attr{rowspan = maxSpan(p.unit * 2, r, rows)}
							:css(skipMatch[col.tot + col.n / 2] and {} or {
								border = p.reuseStr.solid,
								['border-left'] = 0
							})
					else
						tab.r
							:attr{rowspan = maxSpan(p.unit, r, rows)}
							:cssText(col.t == 2 and
								p:saveStr('topRight', 'border-width:', tab.line[2], ' 0 0;border-style:solid')
								or col.t == 1 and (nodeFunc.bridge.lay[c](col.n - 2) and
									p:saveStr('right', ';border-right:', p.reuseStr.solid)
									or 'vertical-align:bottom'
								)
								or nil
							)
							:node(col.t == 1 and interval > 0 and not nodeFunc.bridge.lay[c](col.n - 2) and p.cornerDiv)
						rowNum[r + (p.branch_upwards and (4 - bump) or p.unit)]:tag'td'
							:attr{rowspan = maxSpan(p.unit, r + p.unit, rows)}
							:cssText(col.t == 1 and
								p:saveStr('bttmRght', 'border-width:0 ', tab.line[2], ' 0;border-style:solid')
								or col.t == 2 and (nodeFunc.bridge.lay[c](col.n + 2) and
									p:saveStr('right', ';border-right:', p.reuseStr.solid)
									or 'vertical-align:top'
								)
								or nil
							)
							:node(col.t == 2 and interval ~= 2 and not nodeFunc.bridge.lay[c](col.n + 2) and p.cornerDiv)
					end
					col.t = {
						col.t < 3,
						rowNum[r + p.unit * 5] and col.t2 < 3 or false
					}
					rowNum[r + (p.branch_upwards or p.unit)]:tag'td'
						:attr{rowspan = maxSpan(p.unit * 4, r + (p.branch_upwards and (4 - bump) or p.unit), rows)}
						:css(interval == 0 and (col.t[1] or col.t[2]) and {
							['border-width'] = table.concat{tab.line[1][col.t[1]], ' 0 ', tab.line[1][col.t[2]]},
							['border-style'] = 'solid'
						} or {})
				else
					tab.r
						:attr{rowspan = maxSpan(p.unit * 2, r, rows)}
						:css(nodeFunc.bridge.lay[c](col.n) and
							{['border-right'] = p.reuseStr.solid}
							or {}
						)
				end
			end
		end
	end
	local lock_height = (head_br.count or 0) + 1
	return args.scroll_height and
		mw.html.create'div'
			:cssText'border-bottom:1px solid #eee;display:inline-block'
			:node(not (p.scroll_head_unlock or p.no_column_head) and mw.html.create'div'
				:css{
					overflow = 'hidden',
					height = lock_height * 1.4 + 1.6 .. 'em',
					['border-bottom'] = 'inherit',
					['margin-right'] = '17px'
				}
				:node(mw.clone(tab))
			)
			:tag'div'
				:css{
					['overflow-y'] = 'scroll',
					['max-height'] = tonumber(args.scroll_height, 10) and args.scroll_height .. 'px' or args.scroll_height
				}
				:node(not (p.scroll_head_unlock or p.no_column_head) and
					tab:css{['margin-top'] = math.floor(-10 * (lock_height * 1.4 + 1.6)/(fontSize or .9)) / 10 .. 'em', ['padding-top'] = '-3px'}
					or tab
				)
			:done()
		or tab
end

--[[local standard = {
	'beta' = {
		bold_winner = 'high',
		omit_blanks = 'yes',
		auto_3rd = 'yes'
	}
}--]]
function p.main(frame, columns)
	local args = require'Module:Arguments'.getArgs(frame, {trim = false})
	args.columns = args.columns or columns
	return p._main(args)
end

function p.seed(frame)
	local parent = frame:getParent() or frame
	local function arg(k, alt)
		return parent.args[k] or frame.args[k] or alt
	end
	local padding, width = arg(2, p.teamBoxPadding()), arg(3, arg('widescore') and 40 or 30)
	padding = tonumber(padding) and tonumber(padding) .. 'px' or padding
	width = tonumber(width) and tonumber(width) .. 'px' or width
	return mw.html.create'div'
		:css{
			margin = ('-1px %s -1px -0.7ex'):format(padding, padding),
			float = 'left',
			['background-color'] = p.bgColor.head,
			border = '1px solid #aaa',
			color = p.textColor.head,
			['text-align'] = 'center',
			width = width
		}
		:wikitext(arg(1, '&nbsp;'))
end

return p